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Project Über

Shoot stuff, collect score. Put your reflexes to the test and blast your way through six action-packed levels and get as much score as you can!

More information & Download:



Darsycho and UnholyPimpin decided to make a gameplay mod, what could possibly go wrong?

Forum Thread with more information here:

Information of monsters, weapons, etc etc can be found here:


A blasphemer mod inspired by the Diablo series.

Mayhem Mansion

In early 2013, I watched a video of an obscure FPS game called “Exploding Lips”, a game that pretty much made no sense and pretty much sucked, yet for some reason I liked it anyways, so I decided to make something inspired by the game.

Mayhem Mansion, you explore a haunted mansion full of giant disembodied lips, TV with legs, angry books, and other things trying to kill you for no reason whatsoever, but don’t worry because you have your trusty weaponry and magic!

The layout and path is similar to Exploding Lips, but with less backtracking and less “How the fuck was I suppose to figure that out?”-ness.

Now with an extended version, adding SIX new levels and a slew of new things to fight!

Information of monsters, weapons, etc etc can be found here:


Screenshot_Doom_20130825_184818 Screenshot_Doom_20130825_184803 Screenshot_Doom_20130825_185008 Screenshot_Doom_20130825_185045

  • While driving in the middle of the night, a mysterious figure in the dark wanders into the path of your car, making you turn and crash into a wall, having no way back you begin searching for help, but only for you to find a psychotic infestation…

Download Link:
UPDATED VERSION! Recommended for online play:

Beyond Reality

There is a dimension, a dimension full of nonsense and surrealism. It is a place where crates are out to kill you, and a place where logic jumps off a bridge. A journey into a wondrous land of ludicrosity, your next stop: Beyond Reality! This WAD is playable on zdoom, skulltag, and zandronum, OpenGL is recommended to remove palette issues on some textures.

Forum Thread with sequel (On hiatus):

Stuff by friends

Here’s a collection of neat mods and stuff by friends of mine. Check ’em out.
Note: Not actually released in 1999.

List of unreleased/unfinished Doom Mods

da.wad [Screenshot] Date: 2011

I believe this was made as an example map for a skype conversation me and UnholyPimpin had about Doom 2 meets zdoom, I was suggesting to make maps in the same style as doom 2 maps rather than remakes of them. This map was recycled in Global Death ruins of humanity.

Download >

UnnamedJokewad.wad [Screenshot] Date: 2013

This was an idea I had around 2011 or so, it was going to be a jokewad where the modder makes levels for the player to play through, and the modder would do all sorts of things that would piss the player off, eventually you somehow fight the modder himself. Not much to see in this wad, I ended up using parts of this for Project Uber.

Download >

Challenges Ahoy! [Screenshot] Date: 2008

Welcome to poor man’s version of Cyberdreams! Yeah uh… this wad hurts to play and look at.

Download (…?) >

Journey to hell [Screenshot] Date: 2008

Now here’s something a little better, it was basically a little collab between me and my brother, I would make the odd levels and he did the even levels. At one point we both just lost interest.

Maps available: map01, map02, map03, map21, and map22.


PRO.wad [Screenshot] Date: 2009

My attempt at making really difficult maps, with the use of zdoom. Some maps would have different rules, like a map that disables infighting.


Inferno.wad [Screenshot] Date: 2010

This one was also designed to be incredibly difficult, but even moreso as it was inspired by sunder. There really isn’t much here though.


Gates To Hell [Screenshot] Date: 2007

This was pretty much my first megawad ever made, one of my first WADs ever made in fact. At the time I recently discovered stuff like hell revealed, scythe 2, and alien vendetta. It’s the most playable archive wad so far.

Gothic Invasion [Screenshot] Date: 2009

My first attempt at making skulltag invasions… with the theme of gothicDM.

Aaaaaaaaaaand that’s about it!

Element Invasion [Screenshot] Date: 2011

More invasion WADs! This was inspired by armageddon invasion so it would have consisted of 10 maps, each having an element theme like fire, ice, earth, etc etc. Rather generic but eh, I always loved the concepts of elements. This requires skulltag or zandronum with skulltag textures


Skulltag textures for zandro:

Cyber Challenge [Screenshot] Date: 2008

More copycat shit from my past self, wheee! This time it’s inspired byCyberdreams. There are some interesting bits here and there, but the rest is just laaaaaaame. (also the name sucks)


atrip.wad [Screenshot] Date: Early 2012

So hey, since we got a beta demo of beyond reality 2 released, how about I show you a much older version of the first beyond reality? This was before I even thought of a name for it.



cyberlabs.wad [Screenshot] Date: 2009, I think.

This one is basically just… laboratories, with cyberspace related things I dunno.



trip.wad [Screenshot] Date: Early 2012

Pretty much the very first version of beyond reality, there’s only 2 maps and both of them are pretty much empty. The style I had in mind was rather different than the beyond reality today, I might actually redo this one some time.



EXPLOSIONS.wad [Screenshot] Date: Late 2012

Shortly after beyond reality and unhinged were released, I started making a gameplay mod but never really got anywhere with it, as the name implies, basically everything was going to explode. The bullet puffs, the deaths of monsters, fuggin’ everything. Not much is here though, but oh well.



“Rage And Chaos” [Screenshot] Date: 2008

I… I don’t know, I really don’t know what I had pictured in my head when I made this, it’s filled to the brim with stuff taken from a bijillion other wads and the level design is halfassed. I used to have a version that had several more levels but my harddrive failed at the time so I only have the 1-level version, oh well.


TehQuest.wad and  TehQuest 2.wad [Screenshot] Date: 2011

So a few years ago, I was introducing a friend of mine to skulltag and doom itself, so I decided that to try making a simple doom and doom2 inspired mod. Didn’t really go anywhere with it though.




A massive open-world work-in-progress hexen mod by BigProjectAlone. Contains a TON of new and creative worlds and monsters, new classes and lots of places to explore. At the moment, it may be easy to get lost and frustrated, but it’s getting better and better which each update. Also contains lots of tits. Give it a go.